this is my 1000th post on this dumb blog
Electronic Arts presents Timothy Leary’s Mind Mirror
Heads up : I will frequently be referring to Doom 2 and Doom 1 as simply “Doom” for this article.
When John Carmack, the embodiment of id software’s last shred of credibility, goes on stage at QuakeCon 2012 and says "We all know what Doom is about - shotguns and demons", he is met with rapturous applause from the audience. Doom 3 had at least one shotgun and one demon (if not more) and yet has failed to secure the lasting appeal of its forerunners, interesting as a tech demo and little more - so clearly this isn’t the case.
I’ve reblogged this before, but I’ll do it again in light how how doom 4 sounds like even more of an utter betrayal of what doom is.
these were image upload errors last time around, reposting